Where did Urban Gaming Come From?
![]() Photo courtesy HowStuffWorks Consumer Products One of the "Vampire: The Masquerade" rule books |
Perhaps the most popular LARP was White Wolf's "Vampire: The Masquerade." In this game, ancient vampire clans exist in the modern world, infiltrating human society and secretly plotting, while hiding their true nature from most of the world. Players took on the roles of powerful vampire lords and their minions.
The most widespread precursor to urban gaming is geocaching. A geocache is a small box with a few items and a logbook hidden in a publicly accessible place. The GPS coordinates of the cache are posted on a Web site. Geocachers use their handheld GPS devices to hike to the cache's location, where they take an item from the box and replace it with something small and family-friendly. Then they sign the logbook, and later report their find on the website.
Some geocaches have multiple parts, requiring cachers to decipher clues and puzzles to lead them to the next cache. In urban settings, caches are sometimes hidden in small film canisters -- these are known as microcaches. Geocaching is probably the easiest urban game for someone to get involved with, because it is ongoing and there are caches all over the world. A handheld GPS device, the only requirement for playing, can be purchased for about $100.
![]() Photo courtesy HowStuffWorks Consumer Products |
In one instance, an urban game began spontaneously when several online communities began sharing information in the hunt for some very valuable treasures. Author Michael Stadther's book "A Treasure's Trove" contained difficult clues that led to the locations of twelve tokens he had hidden in state and federal parks across the United States. Each token was redeemable for a jewel worth about $50,000. The use of technology to coordinate search efforts led to all twelve tokens being found much more quickly than the author anticipated.
In the next section, we'll learn about some specific urban games.




